Geriatric Hats

Make Geriatric Learning More Engaging

Geriatric Hats helps learners recognise and remember the signs, symptoms and concepts commonly encountered in the care of older adults.

Designed for universities, hospitals and healthcare education, the game combines active recall, teamwork and friendly competition to create an enjoyable learning experience.


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Why Geriatric Hats?

Geriatric Hats transforms complex geriatric terminology into a fast-paced team challenge that helps players recognise, recall and discuss important signs, symptoms and concepts associated with the care of older adults.

By revisiting the same cards across three increasingly challenging rounds, players strengthen memory, improve communication and develop greater confidence discussing geriatric care topics. As players are repeatedly challenged with desrcibing the term on each card in different ways, they reinforce their own understanding of the term develop more effective ways of communicating that understanding to others.

Geriatric Hats is ideal for:

  • Medical Students
  • Nursing Students
  • Allied Health Students
  • Geriatric Medicine Placements
  • Clinical Educators
  • Hospital & University Teaching
  • Revision Groups

Using the same deck of cards, teams compete across three increasingly challenging rounds. Each round encourages players to think about the same concepts in a different way, reinforcing learning through repetition.

Round 1 – Describe

Describe the geriatric term using any words except the answer itself.

Round 2 – One Word

Give just one word as your clue.

Round 3 – Mime

Act out the term using gestures, facial expressions and body language only.

The team with the highest total score wins.

Cards cover a wide range of signs, symptoms and concepts commonly encountered when caring for older adults.

  • Frailty
  • Falls & mobility issues
  • Cognitive impairment
  • Delirium & dementia
  • Functional decline
  • Common geriatric syndromes

Educational games create an enjoyable learning environment that encourages participation and active recall.

  • Active retrieval strengthens memory
  • Repeated exposure improves recall
  • Team discussion promotes understanding
  • Friendly competition increases engagement

Quick Facts

Players: 2-12

Teams: 2

Rounds: 3

Play Time: 20–40 Minutes

Cards: 69

The learning approach used in Geriatric Hats is based on the same game format evaluated in Psychiatric Hats. In that study, students' knowledge scores improved:

(Results from a study of 144 third-year medical students.)

28.6%

Improvement in knowledge scores immediately after playing.

18.9%

Improvement in knowledge scores still evident three months later.

p < 0.001

These improvements were statistically significant.

The same study also found that students enjoyed the game and would recommend this type of gamified training.

Ready to Learn Through Play?

Whether you're teaching a class, leading a revision group or preparing for exams, Geriatric Hats offers a fun and effective way to build confidence in geriatric semiology.

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